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UTMechanic

- By James 'Solid Snake' Tan, 2007

- Requested by Kantham from Beyond Unreal forums
- james.tan@digitalconfectioners.com
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v2.0
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 - Recoded most of the project from scratch
 - Documentation of the project is online at blog.digitalconfectioners.com

v1.0
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 - Initial version
 - Allow tweaking of vehicle's health either globally, or individually
 - Can set health by percentage or by absolute

Current bugs
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 - To be honest, I have no idea if it works online. I assume it does since it uses
   basic code that almost every mutator uses. Let me know if it does not.
 - When you first select a tab from the menu, it does not play the spinning animation
 - Various vehicles may not be affected, as they seem to use different class names,
   if this becomes a big problem I may rewrite the vehicle detection